Team Fortress 2
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Team Fortress 2 is a team-based multiplayer first person shooter developed by Valve Software as part of the game bundle The Orange Box. It was first released for Microsoft Windows, Xbox 360, and PlayStation 3 on October 10, 2007. It was released as a standalone title on April 9, 2008. On June 10, 2010, Team Fortress 2 was released for Mac OS X. The PC and OS X versions of Team Fortress 2 adopted a “Free to Play” model on June 23, 2011 with all revenue being generated from micro transactions in the In-game Store.
The game was first announced in 1998 as a sequel to the original Team Fortress mod for Quake. Since then it has been through various concept and design periods. In 1999, the game appeared to be abandoning the art styles of the original Team Fortress Classic by transitioning toward a more realistic and militaristic style of gameplay. The design continued evolving over the game’s nine-year development period and game engine switch. The final art style of Team Fortress 2 resembles that of the original Team Fortress and Team Fortress Classic games. The game also features a cartoon-like visual style based on the art of Dean Cornwell, J. C. Leyendecker, and Norman Rockwell. Team Fortress 2 follows a popular trend in recent CGI films such as The Incredibles.
Like its predecessors, Team Fortress 2 is centered around two teams competing for an objective. These two teams are meant to represent a demolition and a construction company as a part of the backstory: Reliable Excavation Demolition (RED) and Builders League United (BLU). Players can choose to play as one of nine classes in these teams, each with their own unique strengths, weaknesses, abilities, and roles. Although the abilities of a number of classes have changed from earlier Team Fortress incarnations, the basic elements of each class have remained.
Team Fortress 2 is the first of Valve’s multiplayer games to incorporate detailed statistics for players. These statistics include the time spent playing as each class, the average point score, and the most captures or objectives achieved in a single round. Persistent statistics tell the player how they are doing, such as if a player comes close to their record for the damage done in a round. Team Fortress 2 also features achievements for carrying out certain tasks, such as scoring a certain number of kills or completing a round within a certain time. New sets of class-specific achievements were added in updates after main release. These have added new abilities and weapons to each class once unlocked by the player. Unlocked achievements and statistics from previously played games are displayed on the player’s Steam Community or Xbox LIVE profile page.
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