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Garrys Mod 13 is a physics sandbox. Unlike regular games there aren’t any predefined aims or goals. The game’s makers give you the tools and leave you to play! You spawn objects and weld them together to create your own contraptions — whether that’s a car, a rocket, a catapult or something that doesn’t have a name yet — that’s up to you. If you’re not too great at construction — don’t worry! You can place a variety of characters in silly positions. Or simply just set off explosions and watch them fly across the map!
Although Garrys Mod 13 is usually considered to be a full game, it has no game objective and players can use the game’s set of tools for any purpose. Garry’s Mod allows players to manipulate “props” â€“ various objects that players can place in-game. Props can be selected from any installed Source engine game or from a community created collection. The game features two “guns” â€“ Physics Gun and Tool Gun for manipulating objects. The Physics Gun allows objects to be picked up, adjusted and frozen in place. The Tool Gun is a multi-purpose tool for performing various tasks, such as combining props, attaching them via ropes, and creating controllable winches and wheels. The Tool Gun is also used to control add-ons created by the community.
Another popular Garrys Mod 13 concept is ragdoll posing. The player can create a ragdoll model from a Source game and pose it using a variety of tools. This is a popular tool for making fan-made videos. Garrys Mod takes advantage of the Source engine’s modified version of the Havok Physics Engine, which allows players to build contraptions that follow the laws of physics.
Garrys Mod wiki – http://wiki.garrysmod.com/page/Main_Page
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