Medieval Engineers Announced by Keen Software House
It looks like they’ve done it again! The development team behind Space Engineers has just announced their new title Medieval Engineers! With their first game selling over 1 million copies in early access there are high hopes for Medieval Engineers as well. Marek Rosa, the CEO of Keen Software House, says that this new game will not hinder the development of the previous title Space Engineers and that his team is up to the challenge of developing both titles in parallel.
We didn’t want to keep creating space games only. Instead we wanted to have a game where you get to experience life and nature. – Marek Rosa, CEO of Keen Software House
Medieval Engineers is a sandbox game about (you guessed it!) engineering! This time around its set in the medieval ages and is based on real architectural aspects of that era. Medieval Engineers strives to follow the laws of physics and real history and doesn’t use technologies that were not available in the 5th to the 15th century. Medieval Engineers utilizes a realistic volumetric-based physics engine with a focus on structural integrity. This means all game objects can be assembled, disassembled, damaged or destroyed, and the object’s mass and structure influences its integrity. The game comes with creative mode and an early version of survival mode. Medieval Engineers focuses on construction aspects, but can be played as an action game too. Players are expected to avoid engaging in direct melee combat and instead use creativity and engineering skills to build war machines and fortifications. Medieval Engineers shouldn’t be about troops; it should be about the machinery you engineer (pun intended).
So far the key features are creative mode, castle building, trebuchet construction, realistic destruction and physics. Below you can see the in-game alpha video released by the Medieval Engineers development team:
For more information you can click here to go to the Medieval Engineers website.