The developers are alive! Here is an excerpt from their steam announcement about Planet Explorers 0.9 as well as the change list:

Happy Holidays everyone. Here’s the a0.9 build. It’s about a year late, and we are truly sorry for that, but sometimes, a major rewrite is needed (in retrospect, it’s up for debate). For players updating from a0.87, this is pretty much a new game. Everything has been changed over the last year. This build is a bit rushed, so we expect there to be bugs. We’ll straighten these out over the next two weeks. From now on, we’ll be updating directly to the release build instead of the beta. We will be releasing a new demo based on the a0.9 build within the next two weeks as well.

  • A0.9 Changelist
  • Fixed turrets not firing at enemies sometimes
  • Fixed turrets not firing when not hit by an enemy
  • Fixed jetpack animation
  • Fixed NPCs not returning after chasing an enemy
  • Fixed grenade projectile motion
  • Fixed giant robot enemy weapons projectile motion
  • Fixed ISOs disappearing after entering model scene
  • Fixed Paja creation error in the desert
  • Fixed world map not displaying anything in Adventure Mode
  • Fixed turrets filling up durability after being picked up
  • Fixed multiple colony UI bugs
  • Fixed herbs adding full HP
  • Fixed NPC spawning twice in camp
  • Fixed repair machines not using resources
  • Fixed kicking out NPC from colony and having the NPC disappear
  • Fixed issue where some scripts can’t be learned
  • Fixed issue of being able to pick up the ladder while on it
  • Fixed problems with bird projectiles
  • Fixed issue with NPCs not stopping for conversation in Adventure Mode
  • Fixed fertilizer gun projectile
  • Fixed issue with andhera not being scared of light
  • Fixed issues with respawning a follower
  • Fixed issue with NPCs waiting for food at the colony warehouse
  • Fixed issue with follower’s HP not being full at the start
  • Fixed issue with not being able to assign NPCs to some colony functions
  • Fixed multiple coop Story mode bugs
  • Changed the arrow hit effect
  • Changed comfort level lowering speed
  • Changed custom axe orientation
  • Changed the range of looting for follow player camera mode
  • Changed grenade throwing animations
  • Tweaked weapons collision
  • Tweaked vehicle driving controls
  • Tweaked animal attack timing
  • Tweaked shield sizes for colony
  • Tweaked some story missions for better presentation
  • Tweaked number of herds spawning
  • Added animal area attacks hurting over animals nearby
  • Added Puja camps to Adventure Mode
  • Added new medicines
  • Added a new prompt when trying to learn scripts that’s already been learned
  • Added NPCs putting weapons away when out of ammo
  • Added random color to NPC hair
  • Added random color for NPC skin
  • Added UI element for picking droppings
  • Added new story missions
  • Added a new story scene
  • Added randomized animal sizes
  • Added the Trade Post for colony in Story Mode
  • Added diplomacy to Story Mode
  • Added playable single player custom maps
  • Added scenario editor to the World Editor
  • Added ability to plant any object and AI in the World Editor
  • Added new missions in Adventure Mode

This update drastically improved server performance and we have immediately dropped our pricing structure to compensate for the major reduction in resource usage. The game also now only supports 4, 8, 16 and 32 slots. We are not going to be offering 4 slots but we do have packages for 8, 16 and 32 slots. Check out our updated product page for Planet Explorers game servers.