Fragmented Servers Now Available!

RENT FRAGMENTED DEDICATED GAME SERVER

Fragmented game server hosting (monthly rental)
 
[NOTICE] This game is in early access Alpha stages. There are no guarantees of performance or reliability with your dedicated server. Pricing is subject to change throughout development stages.
 
Stranded in a hostile alien world, you must fight to survive. Hunt, harvest, craft, advance skills, and build using local resources along with technology from your voyage. Join others online or play offline in the world of Fragmented. You awaken stranded on a hostile alien world, after your journey to colonize the planet. Rhyldan, takes a catastrophic turn. Armed with only your fists, your wits and fragments of knowledge buried deep within a damaged clone’s mind, you must ensure the survival of the human race. Harvest local resources to get started and hunt wildlife with crafted weapons to provide food and protection from the elements. As you survive you will regain access to knowledge and important skills to aid in your survival. Unlock advanced technologies to build giant structures, advanced weaponry and defenses, tame the wildlife, engineer and grow new living species, build robots and vehicles and use it all to support your allies or crush your enemies.
 

RENT FRAGMENTED DEDICATED GAME SERVER

By | April 27th, 2016|Categories: New Games|Comments Off on Fragmented Servers Now Available!

Project Zomboid Servers Now Available

RENT PROJECT ZOMBOID GAME SERVER

PROJECT ZOMBOID game server hosting (monthly rental)

Project Zomboid is a Zombie Survival RPG available on PC, Mac and Linux. Thousands of ‘proper’ zeds roam the streets. Gunfire and combat could lead to a bite. Scavenge food, craft items, construct barricades and fight against inevitable death. Team up with similarly doomed buddies on user-created servers. Trust nobody! Explore an isometric Muldraugh, KY, in our vast, growing map. Where will you make your stand? You can develop skills through game play, while fending off depression, boredom and addictions. Project Zomboid offers powerful Lua mod support, and map tools that will be given to the community.

By | February 18th, 2016|Categories: New Games|Comments Off on Project Zomboid Servers Now Available

Lunar New Year Sale

Get 20% off recurring any game server at any slot amount in any of our locations now at BlueFangSolutions.com!

This sale starts today February 10th, 2016 and ends on March 1st, 2016.

SHOP NOW

*Cannot be applied to currently active services unless you upgrade to higher slots.

By | February 10th, 2016|Categories: Promotions|Comments Off on Lunar New Year Sale

Squad Version 4 is Out!

Hey guys,

Alpha Version 4 of Squad was just released. This new update has some major bug fixes, content updates, and changes to the server config files. Here is the Alpha 4 changelog:

Major Changes:

Easy Anti-Cheat (EAC)

This release will feature Easy Anti-Cheat as a new active anti-cheat protection system.

1P78 Kashtan Rifle Optic

The Russian faction now have scopes for their weapons! As one of the most requested feature, we are pleased to grant the Russian faction a rifle optic for their primary AK74M and support RPK74M rifles as well as sneaking some goodies for the Militia.

RGD-5 Grenade

The RGD-5 is a post-WW2 Soviet-era grenade, inexpensive to manufacture and commonly found in many modern conflict areas. Will be featured on the Militia and Russian factions.

Map Updates

Fools Road received a new industrial area in the South West of the map, an updated Estate with a very cool tunnel section connecting the buildings together, as well as many new details and features spread out around the map.

Chora has also received many updates, expanding the playable area and more detail work.

Flag Capture Mechanics Updates

AAS has been updated with some new gamemode rules to encourage greater emphasis on the flag objectives. Flags now have an increasing ticket bleed based on the number of flags owned by the opposing team, reducing the chance that the team with more flags loses the match. Additionally, capturing a flag now grants the capturing team some tickets, as well as increasing the ticket loss for the team that loses a flag. Finally, we have added a protection sphere around each teams main base, which prevents bullets and players from the opposing team entering in it’s area thus adding a layer of protection from main base camping.

Post Processing Effects

Many post processing effects and the ability to change their settings have been added. Ambient Occlusion helps to define soft shadowing of objects. Auto Exposure and Eye Adaptation causes the exposure of the screen image to simulate the effect of human eyes moving between brightly lit and dim environments. Bloom is the bleed-over of light caused by looking at bright objects in lowly lit environments. Motion Blur adds a blur effect to objects depending on how quickly they are moving on the screen (works well with the new Russian scopes). Lens Flare simulates scattering of light when viewing bright objects through lenses.

Server Browser and Joining Server improvements

The server browser has been improved, adding sorting by each column as well as better usability in general. Additionally, a number of bugs have been fixed, improving the server join experience and a quicker response when you fail to join a server.

Changelog

Added a team switch timer, limiting how often you can switch teams, this timer only applies after the round startup time allowing teams and friends to get set up.
Added Dome of Defense around main bases (Destroys all enemy projectiles upon impact, and pushes back enemy soldiers if they try to enter)
Updated the AAS logic to be more robust and have more features
Allows for giving the capturing team tickets and also has an option to prevent ticket gain when capping from start-neutral
Owning more capture zones than the opposing team will begin to incur a slight bleed penalty. The more zones owned, the more bleed the opposing team incurs.
Fixed the ability to lean while prone, this snuck in due to lean code optimization
Kit, role and equipment changes
Marksman kit moved from the specialist group to fire support, same squad/team limitations as before
Fire support kits are now reduced to 3 when at max squad size, down from 4. You should see more ordinary riflemen on the field now
Grenadier kit now unlocks at 5 squad members, rather than 4
Max amount of grenadiers available per squad down to 1 from 2 (AK74+GP25 removed from Militia until we have a more flexible inventory selection system)
Ordinary riflemen/fighter kits with ironsight or red dot sights now have 2 frag grenades rather than 1
Automatic riflemen now have another 150-200 rounds depending on the caliber of the weapon, so you don’t have to feel bad about suppressing the enemy
Designated marksmen now have less rifle ammo to keep in line with damage potential of other classes (SVD down from 8 to 4 magazines), make those shots count
Designated marksmen has 3 pistol mags rather than 2
Added more smoke variation and each team now has different colored smoke variations. Militia have Green and Yellow smoke colour variations, Russians have Purple and Orange, while the insurgents have Black and Yellow. 40mm smoke grenades remain the same for now.
Russian squad leader has an alternative kit available at 6 squad members, an AK74M with an optic
Russian rifleman + optics kit available at 4 squad members. Limited to 1
Russian Automatic rifleman + optics kit available at 8 squad members
Militia rifleman + optics kit available at 4 squad members. Limited to 1
Every kit that has a magnified optic now has one less magazine than their red dot / ironsight counterparts
Added RGD-5 frag grenade to replace placeholder M67 on the Russian faction, also gave an alternative skinned version of it to Militia instead of the F1
Weapon changes
Added deviation to rockets and launched grenades projectiles
ACOG model got a quality of life upgrade to make it look prettier
Slight increase in the recoil of the SVD
Fixed a bug where all weapons were firing at the same muzzle velocity. Now weapons have different bullet drop depending on caliber/muzzle velocities
Updated inventory action delay timer on the scrolling menu from .5 to 1.5 seconds.
Medic bag and field dressing improvements
Added more information feedback to the player
Fixed an issue where enemy soldiers could be healed
Rally point changes
Rally point code has been more optimized for server use
Increased placement cooldown time from 30 seconds to 210 seconds
Rally points can no longer be placed with enemies within a 50m radius, and will reset the placement time from 0 to 90 seconds. Your former rally points do not disappear.
Rally point placement now requires sl + 3 squad member if the sl does not have an officer kit, if he does have it, then only sl + 1 squad member is needed
Changing squad leader now resets the rally point placement time to 120 seconds if the placement time was under 120 seconds.
All rallypoint messages are now shown in the chat area instead of the middle of the screen.
If your squad leader changes, a message is now sent to your chat area to inform.
Deployable placement errors are now posted to your chat area.
Fixed an issue where you could leave a squad and keep your kit if you were incapacitated
Map and spawn screen updates
Opening of map and spawn screen no longer stops the talking input
Clicking around and interacting with the spawn screen no longer stops other inputs (you can now move and interact with the menu at the same time, note that there are many edge cases to this particular issue and we will be addressing them as they are reported)
Fixed an issue where the mouse cursor could be lost when returning to the spawn screen after having opened the main menu
Map and spawn screen now automatically closes when the main menu is opened
Moved a large chunk of the map implementation to c++ improving stability and speed
Fixed a bug where the SL menu on the spawn map was not updating it’s last clicked position correctly
SL menu on the spawn map now opens with the cursor in the middle of the hex menu, making it easier to mark locations and work with the ui
SL marker lifespan is now 5 minutes, up from 1.5 minutes
Reduced the zoom levels on the map from 7 to 4, and made the map zoom all the way out on the outmost level
Slight rework of the map medic icon, making it more distinct.
Keybinds for the spawn screen and map now work on both open/close. (You can rebind them to Enter without issues)
Changed the lowest possible FOV to 90 degrees.
Added more graphics settings for Motion Blur, Bloom, Lens Flare, Auto Exposure, etc.This is still work in progress
Fixed issue where some higher resolutions were missing from the graphics settings
Added sortable server browser
Fixed some disconnection issues upon joining a server
Added a system that allows for individual damage sounds depending on the collision bone that was hit, this is replacing the dead sounds, meaning that you no longer know if an enemy died unless you do a visual confirmation
Added initial enhancements to the Admin Camera to support Squad League with Player Outlining and Capture Zone visualizations.
Redesigned smoke grenade variations to share one projectile and one effect. Any color variations now only need to be a child of the original, instead of needing duplicate effects and projectiles. This optimizes the deployment of smoke grenades and makes implementation easier.
Stopped smoke from playing on the server unintended. This prevents smoke spam affecting server fps.
Removed manually placed border blocking volumes and updated with new spline blocking volumes.
Lots of LOD models added to weapons, improving performance
Reworked tracers slightly, making them easier to use when correcting bullet drop
Reworked server configs, ban lists & admin lists
Added server messages
Changed console command ShowPlayerIds to ListPlayers
Added temp / timed bans

For a detailed explanation and other details about the reworked server configs, ban lists & admin lists, click here.
You can rent your own Squad Dedicated Game Server by placing an order here.

By | February 4th, 2016|Categories: Gaming News|Comments Off on Squad Version 4 is Out!

Empyrion Galactic Survival Servers Now Available

EMPYRION GALACTIC SURVIVAL game server hosting (monthly rental)

Rent your own Empyrion Galactic Survival game server here.

BFS Features
– Overseer Panel™ (send commands to your server)
– 7DTD Web Console (send commands to your server)
– File Management (FTP access)
– 3rd Party FTP Access (FileZilla/WinSCP)
– 24/7 BFS Support (tickets, live chat, steam, ts3)
– No branding
– 24 money back guarantee

Rent your own Empyrion Galactic Survival game server here
Empyrion Website
Empyrion Forums
Steam Storage Page

By | January 10th, 2016|Categories: New Games|Comments Off on Empyrion Galactic Survival Servers Now Available

Planet Explorers Updates to 0.9 – 1 Year Later

The developers are alive! Here is an excerpt from their steam announcement about Planet Explorers 0.9 as well as the change list:

Happy Holidays everyone. Here’s the a0.9 build. It’s about a year late, and we are truly sorry for that, but sometimes, a major rewrite is needed (in retrospect, it’s up for debate). For players updating from a0.87, this is pretty much a new game. Everything has been changed over the last year. This build is a bit rushed, so we expect there to be bugs. We’ll straighten these out over the next two weeks. From now on, we’ll be updating directly to the release build instead of the beta. We will be releasing a new demo based on the a0.9 build within the next two weeks as well.

  • A0.9 Changelist
  • Fixed turrets not firing at enemies sometimes
  • Fixed turrets not firing when not hit by an enemy
  • Fixed jetpack animation
  • Fixed NPCs not returning after chasing an enemy
  • Fixed grenade projectile motion
  • Fixed giant robot enemy weapons projectile motion
  • Fixed ISOs disappearing after entering model scene
  • Fixed Paja creation error in the desert
  • Fixed world map not displaying anything in Adventure Mode
  • Fixed turrets filling up durability after being picked up
  • Fixed multiple colony UI bugs
  • Fixed herbs adding full HP
  • Fixed NPC spawning twice in camp
  • Fixed repair machines not using resources
  • Fixed kicking out NPC from colony and having the NPC disappear
  • Fixed issue where some scripts can’t be learned
  • Fixed issue of being able to pick up the ladder while on it
  • Fixed problems with bird projectiles
  • Fixed issue with NPCs not stopping for conversation in Adventure Mode
  • Fixed fertilizer gun projectile
  • Fixed issue with andhera not being scared of light
  • Fixed issues with respawning a follower
  • Fixed issue with NPCs waiting for food at the colony warehouse
  • Fixed issue with follower’s HP not being full at the start
  • Fixed issue with not being able to assign NPCs to some colony functions
  • Fixed multiple coop Story mode bugs
  • Changed the arrow hit effect
  • Changed comfort level lowering speed
  • Changed custom axe orientation
  • Changed the range of looting for follow player camera mode
  • Changed grenade throwing animations
  • Tweaked weapons collision
  • Tweaked vehicle driving controls
  • Tweaked animal attack timing
  • Tweaked shield sizes for colony
  • Tweaked some story missions for better presentation
  • Tweaked number of herds spawning
  • Added animal area attacks hurting over animals nearby
  • Added Puja camps to Adventure Mode
  • Added new medicines
  • Added a new prompt when trying to learn scripts that’s already been learned
  • Added NPCs putting weapons away when out of ammo
  • Added random color to NPC hair
  • Added random color for NPC skin
  • Added UI element for picking droppings
  • Added new story missions
  • Added a new story scene
  • Added randomized animal sizes
  • Added the Trade Post for colony in Story Mode
  • Added diplomacy to Story Mode
  • Added playable single player custom maps
  • Added scenario editor to the World Editor
  • Added ability to plant any object and AI in the World Editor
  • Added new missions in Adventure Mode

This update drastically improved server performance and we have immediately dropped our pricing structure to compensate for the major reduction in resource usage. The game also now only supports 4, 8, 16 and 32 slots. We are not going to be offering 4 slots but we do have packages for 8, 16 and 32 slots. Check out our updated product page for Planet Explorers game servers.

By | December 30th, 2015|Categories: BFS News, Gaming News|Comments Off on Planet Explorers Updates to 0.9 – 1 Year Later

Squad Game Servers Now Available

Squad game server hosting (monthly rental)

Squad is the long-anticipated standalone spiritual successor to the massively popular BF2:Project Reality Mod, winner of the ModDB.com MoTY Award. Gather your mates and rally up for the Massive Squad-based 100 man Combined Arms Warfare featuring decade-honed balance between realism and FPS gameplay and join over 15 Developers of Reality Mod write the next chapter of tactical shooters.

  • Gameplay faster and more fluid than ARMA but slower and more engaging than Battlefield.
  • Teamwork oriented gameplay that doesn’t require a clan or private server to fully realize the potential of the gameplay.
  • Built in Voice Over IP using the best codecs available, with attenuated localized, intra-squad radio, and inter-squad command radio communications.
  • Showcase Deployables and Base Building which no other military FPS has.
  • The creation, defense, destruction and resupply of chained spawn positions in an overlapping and always fluid emergent chessboard designed in our maps.
  • Large scale maps up to 8km^2. (currently working with 2km and 4km maps)
  • High quality models and complex animations systems.
  • A very open development team with excellent community communication, and preparations in progress for mod support near retail release.
  • Essentially an “everything” game. Infantry/Logistics/Air Combat/CAS/Armor Warfare

RENT SQUAD SERVER TODAY

Join Squad

Join Squad

Join Squad

Join Squad

Join Squad

Join Squad

By | December 15th, 2015|Categories: New Games|Comments Off on Squad Game Servers Now Available

Hurtworld Server Hosting Now Available

Hurtworld game server hosting (monthly rental)

RENT YOUR OWN HURTWORLD SERVER TODAY

Upon first stepping foot in the world of hurt (Hurtworld duh) you are naked on a beach and have no tools or weapons to defend yourself. The night is cold and you need to gather wood and flint to start a campfire so you don’t freeze to death. You decide to travel a little bit inland and discover a boar who charges you and you decide to run back to the beach in fear for your life. You’ve gathered enough wood and flint to start your campfire. With your campfire burning bright the night finally envelopes the day and you are surrounded by darkness. The only light being your warm campfire that you are huddled up to. After a long and lonely night the sun finally crests the horizon in the distance and you embellish in it’s warmth. You feel rejuvenated and ready to take on the day! You pick up your belongings and start trekking inland. After gathering more wood and flint you decide to make a spear. Yes! This should come in handy when you come across that boar again. You decide you need some clothes to help you stay warmer at night and so you go hunting for goat and deer for their bones tendons to make string and leather to make hide. You are now clothed and ready for the night. The darkness lurks across the rolling hills and cliffs and you setup your campfire for the night. Its quiet. Maybe too quiet. All of a sudden you hear a boar charge behind you. Quickly grabbing your spear you lift it above your head and toss it straight and true towards the boar killing it! You skin the boar for its meat and cook it for food over your blazing campfire. You hear a gunshot off in the distance and freeze in place… what now? Welcome to Hurtworld.

BFS Features
– Overseer Panel™ (our custom control panel)
– Web Based File Management (FTP access)
– 3rd Party FTP Access (FileZilla/WinSCP)
– 24/7 BFS Support (tickets, live chat, ts3)
– Automatic Server Restarts (server reboots if it crashes)

RENT YOUR OWN HURTWORLD SERVER TODAY
Hurtworld Website
Hurtworld Forums
Hurtworld Steam Store
Hurtworld Wiki

By | December 10th, 2015|Categories: New Games|Comments Off on Hurtworld Server Hosting Now Available

Cyber Week Sale 2015

To celebrate the best year we’ve ever had we want to give back to the gaming community and offer our craziest deal of the year at a discount rate never seen before from BFS. Our Cyber Week Sale is running from Nov. 30th through Dec. 7th and you can get *50% off your first month of service for any of our game servers at any slot amount in any location we offer! That is two weeks of free gaming from BFS!

Use coupon code “cyberweek2015” at checkout.

Rent Your Own Game Server Today (click here)

By | November 29th, 2015|Categories: Promotions|Comments Off on Cyber Week Sale 2015

Wurm Unlimited Game Servers Now Available

RENT WURM UNLIMITED DEDICATED GAME SERVER

Wurm Unlimited game server hosting (monthly rental)

Wurm Unlimited is your full standalone version of the fantasy sandbox world Wurm Online, the MMORPG where the players are in charge!

A pioneer in the ideas of player influence, crafting and adventure, it is now one of the most deep and feature packed sandbox experiences available.
Whether you enjoy building your home, conquering kingdoms or hunting dragons, Wurm will let you.

Explore the world and make your mark!

In Wurm Unlimited, players can explore an elaborate fantasy sandbox world in the predefined Creative or Adventure modes as well as set up their own game server and invite friends to live and experience the Wurm universe.

Get your own Wurm Unlimited dedicated game server today

By | October 31st, 2015|Categories: New Games|Comments Off on Wurm Unlimited Game Servers Now Available